Wednesday, November 14, 2018

Chapter 2 - The Galaxy

The map of the galaxy consists of a series of hexagonal systems surrounding Mecatol Rex.

The shape of the map will be altered by the number of players (three through six).

Example of a 6-player map:



The green systems will be players' home systems, which would be specific to their race.

Systems generally contain some combination of the following:

- One or two planets
- Empty space
- Anomalies 
- Wormholes

Planets

Planets are the primary feature of a system.  You want to control as many as possible.

Planets have key attributes:

- Resources (the ability to produce units)
- Influence (the more planetary influence you control, the more votes you get when setting agendas)
- Tech Specialty (you get a bonus when researching a matching field of technology)
- Traits (Cultural, Industrial or Hazardous.  These don't mean anything on their own, but certain effects in the game will affect planets of certain traits).

Lazar has a Resource value of 1, an Influence value of zero, a Cybernetic tech specialty (yellow icon in the top left), and has the Industrial trait (green icon in the bottom right).



Empty Space

...

Anomalies

Asteroid Fields, Super Novas, Gravity Rifts, Nebulae.  Special Systems have a red border, and general affect how you can move through them.



Worm Holes

Systems with matching Worm Hole icons are considered to be adjacent, even when they're physically not.

Building the Galaxy

There is a process by which the galaxy is constructed.  Each player is randomly dealt a number of hex tiles, and take turns placing them onto the map.

However:  There is a recommended "default" map that is advised to be used on your first game.  For this game, we will be using this default map.

We will randomize the location of each player's starting system (randomly assigned to one of the green systems on the map).

Future posts will discuss how units move on the map.

And now, for a huge high rez version of the default map.  Assuming we do end up with all 6 players, this will be the map we use on Jan 19.



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